Breakwater

Breakwater is a trading post situated on the mouth of the Mosef River, where it opens up into Graywind Bay. The town currently doesn't truly fall under any nation's responsibility and hence has been grown to be a rather seedy town with a thriving black market and corruption that permeates many layers of its society.

Geography and Climate
The warm winds from the east meeting the Ordic mountain range causes a heavy fog to persist over the area for most of the year. It is very common for inhabitants to not see the clear blue sky for several days on end and even then only for a few hours.

The lack of persistent direct sunlight lends itself to the thriving of swamp like conditions and flora. The slow moving Mosef river is choked with mangrove forests where people constantly get lost in, unintentionally and intentionally.

Inhabitants
Breakwater is open to all but welcoming to few. The questionably regulated commerce that runs through the city attracts both people trying to get rich quick and also those who will take any job available. Most buildings are clustered on the few areas that stay above water during high tide, space is a commodity and houses aren't built to last long.

Many companies, running the spectrum of shades between moral black and white, have found their bases of operation in Breakwater. Some say the reputation of corruption attracts the bad and the low property value attracts the good.